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	<title>Milkman Games</title>
	<atom:link href="http://www.milkmangames.com/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.milkmangames.com/blog</link>
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		<item>
		<title>OmnomBot gets a Makeover</title>
		<link>http://www.milkmangames.com/blog/2012/01/11/omnombot-gets-a-makeover/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=omnombot-gets-a-makeover</link>
		<comments>http://www.milkmangames.com/blog/2012/01/11/omnombot-gets-a-makeover/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 06:42:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[OmnomBot]]></category>

		<guid isPermaLink="false">http://www.milkmangames.com/blog/?p=451</guid>
		<description><![CDATA[OmnomBot still lives.  We swear.  And he's getting a serious makeover.  This game is taking longer than originally planned, but it's going to be all the better for it.  I have a lot more to say about indie development time, bootstrapping a business, and ravenous robots- but I'll save that for another post.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">
<div id="attachment_452" class="wp-caption aligncenter" style="width: 682px"><a href="http://www.milkmangames.com/blog/wp-content/uploads/2012/01/v202.jpg"><img class="size-full wp-image-452 " title="OmnomBot's New Look" src="http://www.milkmangames.com/blog/wp-content/uploads/2012/01/v202.jpg" alt="OmnomBot's New Look" width="672" height="448" /></a><p class="wp-caption-text">OmnomBot&#39;s New Look</p></div>
<p>OmnomBot still lives.  We swear.  And he's getting a serious makeover.  This game is taking longer than originally planned, but it's going to be all the better for it.  I have a lot more to say about indie development time, bootstrapping a business, and ravenous robots- but I'll save that for another post.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkmangames.com/blog/2012/01/11/omnombot-gets-a-makeover/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>iOS In-App Purchase Extension for Adobe AIR</title>
		<link>http://www.milkmangames.com/blog/2012/01/09/ios-in-app-purchase-extension-for-adobe-air/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ios-in-app-purchase-extension-for-adobe-air</link>
		<comments>http://www.milkmangames.com/blog/2012/01/09/ios-in-app-purchase-extension-for-adobe-air/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 07:48:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Extensions]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://www.milkmangames.com/blog/?p=445</guid>
		<description><![CDATA[The top-grossing apps on the App Store are monetized with in-app purchases, and the power of Apple's native StoreKit is now available to all Flash and AIR developers- with our iOS In-App Purchase Native Extension for Adobe AIR!  Our extension will get in-app purchases running in your AIR iOS App quickly and easily - so [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.milkmangames.com/blog/tools/"><img class="aligncenter size-full wp-image-446" title="iOS In-App Purchase Extension For Adobe AIR" src="http://www.milkmangames.com/blog/wp-content/uploads/2012/01/iapbanner.jpg" alt="iOS In-App Purchase Extension For Adobe AIR" width="600" height="194" /></a>The top-grossing apps on the App Store are monetized with in-app purchases, and the power of Apple's native StoreKit is now available to all Flash and AIR developers- with our <a title="Tools" href="http://www.milkmangames.com/blog/tools/">iOS In-App Purchase Native Extension for Adobe AIR</a>!  Our extension will get in-app purchases running in your AIR iOS App quickly and easily - so you can focus on writing great games.  It's the fastest, cleanest, and best-documented In-App Purchase solution for AIR developers there is!</p>
<ul>
<li>Simple and familiar AS3 API- Purchase items, load the catalog, or restore transactions with just one call</li>
<li>Fully illustrated, step-by-step PDF guide walks you through iTunes Connect setup process</li>
<li>Fully featured example code included</li>
<li>Maximize revenue potential through in-app purchases!</li>
</ul>
<p>The extension is available now for $49.99, and comes with one year of direct e-mail support from Milkman Games.  Learn more and get the<a title="Tools" href="http://www.milkmangames.com/blog/tools/"> iOS In-App Purchase Native Extension for Adobe AIR</a> on the <a title="Tools" href="http://www.milkmangames.com/blog/tools/">Tools</a> page.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkmangames.com/blog/2012/01/09/ios-in-app-purchase-extension-for-adobe-air/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Announcing Android In-App Purchases for Adobe AIR!</title>
		<link>http://www.milkmangames.com/blog/2011/12/28/announcing-android-in-app-purchases-for-adobe-air/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=announcing-android-in-app-purchases-for-adobe-air</link>
		<comments>http://www.milkmangames.com/blog/2011/12/28/announcing-android-in-app-purchases-for-adobe-air/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 23:59:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Extensions]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://www.milkmangames.com/blog/?p=436</guid>
		<description><![CDATA[Selling in-app purchases inside your Android apps is a highly effective technique for driving revenue on the Android Market- one that was unfortunately inaccessible to Adobe AIR developers- until now! Today Milkman Games is happy announce our In-App Billing for Android Native Extension for Adobe AIR. With this extension, you can sell consumable and permanent [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.milkmangames.com/blog/tools/"><img class="aligncenter size-full wp-image-437" title="In-App Purchase for Adobe AIR Android" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/12/iabex.jpg" alt="In-App Purchase for Adobe AIR Android" width="600" height="277" /></a></p>
<p>Selling in-app purchases inside your Android apps is a highly effective technique for driving revenue on the Android Market- one that was unfortunately inaccessible to Adobe AIR developers- until now!  Today Milkman Games is happy announce our<a title="Tools" href="http://www.milkmangames.com/blog/tools/" target="_blank"> In-App Billing for Android Native Extension for Adobe AIR</a>.  With this extension, you can sell consumable and permanent items in your Android Flash and Flex applications, all using a simple and familiar Actionscript 3 interface:</p>
<ul>
<li>Fast and easy to use - access the complete Android in-app billing API from Actionscript</li>
<li>Step-by-step illustrated guide shows you how to set up In-App Billing on the Android developer website</li>
<li>Complete sample application, as3 docs, and getting started guide included</li>
<li>Sell consumable or permanent products through your Flash app!</li>
</ul>
<p>The extension is available now for $49.99, and comes with one year of direct e-mail support.  Combined with our <a title="Announcing Native Android AdMob for Adobe AIR!" href="http://www.milkmangames.com/blog/2011/11/10/announcing-native-android-admob-support-for-adobe-air/" target="_blank">AdMob Extension for Adobe AIR</a>, Flash developers are able to make money on Android like never before.  Learn more and get your copy now in the <a title="Tools" href="http://www.milkmangames.com/blog/tools/" target="_blank">Tools</a> section.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkmangames.com/blog/2011/12/28/announcing-android-in-app-purchases-for-adobe-air/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adobe AIR now supports iAd!</title>
		<link>http://www.milkmangames.com/blog/2011/12/23/adobe-air-now-supports-iad/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=adobe-air-now-supports-iad</link>
		<comments>http://www.milkmangames.com/blog/2011/12/23/adobe-air-now-supports-iad/#comments</comments>
		<pubDate>Sat, 24 Dec 2011 05:35:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Extensions]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://www.milkmangames.com/blog/?p=426</guid>
		<description><![CDATA[Milkman Games is happy to announce the release of our latest Native Extension for Adobe AIR- iAd!  Using this extension, you can now quickly and easily enable native Apple iAds into your Adobe AIR or Flash projects, and start monetizing your piece of a mobile market with millions of downloads per month. iOS iAd Native [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.milkmangames.com/blog/tools/"><img class="aligncenter size-full wp-image-427" title="iAd Native Extension for Adobe AIR" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/12/iadbanner.jpg" alt="iAd Native Extension for Adobe AIR" width="600" height="194" /></a>Milkman Games is happy to announce the release of our latest Native Extension for Adobe AIR- <a title="Tools" href="http://www.milkmangames.com/blog/tools/">iAd</a>!  Using this extension, you can now quickly and easily enable native Apple iAds into your Adobe AIR or Flash projects, and start monetizing your piece of a mobile market with millions of downloads per month.</p>
<p><a title="Tools" href="http://www.milkmangames.com/blog/tools/"> iOS iAd Native Extension for Adobe AIR</a> conforms perfectly to Apple's specifications, and is wrapped up in an easy to use Actionscript 3 interface. It has all the features and ease of use you can expect from all our tools:</p>
<ul>
<li>Fast and easy to use</li>
<li>Fully documented with examples and step by step set up tutorial</li>
<li>Full control over ad placement, visibility, and flow</li>
<li>Support for banner ads on iPad, iPhone, and iPod Touch</li>
<li>Supports the lucrative iPad-only fullscreen iAd format</li>
</ul>
<p>The extension comes with 1 year of direct email support and free updates, and is available for $29.99.  <a title="Tools" href="http://www.milkmangames.com/blog/tools/">Check it out</a> now!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkmangames.com/blog/2011/12/23/adobe-air-now-supports-iad/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Holiday Discount: 30% off Game Center Extension</title>
		<link>http://www.milkmangames.com/blog/2011/12/23/holiday-discount-30-off-game-center-extension/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=holiday-discount-30-off-game-center-extension</link>
		<comments>http://www.milkmangames.com/blog/2011/12/23/holiday-discount-30-off-game-center-extension/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 22:23:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.milkmangames.com/blog/?p=421</guid>
		<description><![CDATA[Milkman Games would like to wish you a Happy Holidays, and Santa would love to see Game Center Leaderboards and Achievements in your iPhone Games this year! So, our Game Center Extension for Adobe AIR is 30% off (over $20 savings) until Christmas!  All you need to do is apply the special holiday discount code, [...]]]></description>
			<content:encoded><![CDATA[<p>Milkman Games would like to wish you a Happy Holidays, and Santa would love to see Game Center Leaderboards and Achievements in your iPhone Games this year!  So, our <a title="Tools" href="http://www.milkmangames.com/blog/tools/">Game Center Extension for Adobe AIR</a> is<strong> 30% off</strong> (over<strong> $20 savings</strong>) until Christmas!  All you need to do is apply the special holiday discount code, which you can find in our <a title="Milkman Games on Twitter" href="http://www.twitter.com/milkmangames">Twitter</a> feed!  Retweet it, tell your friends, and share the cheer- there's enough for everyone as long as you grab it before Christmas!</p>
<p>Happy Holidays!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.milkmangames.com/blog/2011/12/23/holiday-discount-30-off-game-center-extension/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adding iPhone Game Center to Your Adobe AIR / Flash Game Part 1: iTunes Connect</title>
		<link>http://www.milkmangames.com/blog/2011/11/22/adding-iphone-game-center-to-your-adobe-air-flash-game-part-1-itunes-connect/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=adding-iphone-game-center-to-your-adobe-air-flash-game-part-1-itunes-connect</link>
		<comments>http://www.milkmangames.com/blog/2011/11/22/adding-iphone-game-center-to-your-adobe-air-flash-game-part-1-itunes-connect/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 01:46:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Extensions]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Tablet]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.milkmangames.com/blog/?p=397</guid>
		<description><![CDATA[Now that Adobe AIR for iOS supports Game Center via our Game Center iOS Extension for Adobe AIR, it's about time for some some step-by-step tutorials on getting your first leaderboards and achievements showing up in your Flash / AIR game!  We'll start with the iOS Developer Portal end of things, which is easy to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-416" title="iOS Game Center in Adobe AIR Tutorial: Part 1" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/11/gcinairtut1.jpg" alt="iOS Game Center in Adobe AIR Tutorial: Part 1" width="600" height="194" /></p>
<p>Now that Adobe AIR for iOS supports Game Center via our<a title="Announcing Native iOS Game Center for Adobe AIR!" href="http://www.milkmangames.com/blog/2011/11/20/announcing-native-ios-game-center-for-adobe-air/" target="_blank"> Game Center iOS Extension for Adobe AIR</a>, it's about time for some some step-by-step tutorials on getting your first leaderboards and achievements showing up in your Flash / AIR game!  We'll start with the iOS Developer Portal end of things, which is easy to do but takes a few steps to get it all put together.</p>
<p>Before you can test Game Center features on iOS, you need to register the game on the iOS Developer Portal and define your leaderboards and achievements.  So head on over to <a title="Apple Developer Site" href="http://developer.apple.com" target="_blank">developer.apple.com</a> and let's get started!<span id="more-397"></span></p>
<ol>
<li>Log into the Apple Developer center at <a href="http://developer.apple.com/">http://developer.apple.com</a> and go to the iOS Developer area.</li>
<li>Select '<em>iTunes Connect</em>' from the right hand 	side.</li>
<li>Choose '<em>Manage Your Applications</em>', then '<em>Add New App'</em>; '<em>iOS App</em>'</li>
<li>Enter a Name and SKU for your application.  Under '<em>Bundle ID</em>', choose '<em>You can register a new Bundle ID here</em>', which will bring you to the Provisioning Portal.
<p><div id="attachment_398" class="wp-caption aligncenter" style="width: 610px"><img class="size-full wp-image-398 " title="Adding a new App and Bundle ID in iTunes Connect" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/11/step4_newbundle.jpg" alt="Adding a new App and Bundle ID in iTunes Connect" width="600" height="222" /><p class="wp-caption-text">Step 4- Adding a new App and Bundle ID in iTunes Connect</p></div></li>
<li>In the Provisioning Portal, choose '<em>New App 	ID</em>'.
<p><div id="attachment_399" class="wp-caption aligncenter" style="width: 610px"><img class="size-full wp-image-399" title="Adding a new App ID in iTunes Connect Provisioning Portal." src="http://www.milkmangames.com/blog/wp-content/uploads/2011/11/step5_newappid.jpg" alt="Adding a new App ID in iTunes Connect Provisioning Portal." width="600" height="167" /><p class="wp-caption-text">Step 5- Adding a new App ID in iTunes Connect Provisioning Portal.</p></div></li>
<li>Enter a description for your new app.  For 	Bundle Identifier, choose a unique name in the reccommended scheme 	(like 'com.yourcompany.YourGameName').  <strong>Take note of what you 	choose here, as you'll need to match it exactly later for Game Center 	to work.</strong></li>
<li>Close the pop up 	Provisioning Portal, and select the Bundle ID you just created back 	under '<em>App Information</em>'.  If you don't see your new Bundle ID 	listed, refresh the page, or try going back and pressing '<em>New App</em>' 	again.  When you're done, press '<em>Continue</em>'.</li>
<li>Continue through 	the next couple of steps, entering the name, description, keywords, 	screenshots and etc. for your application.  If you're just creating 	a test app, you can set the release date far in the future.  At 	least one screenshot and icon are required to register an 	application- if you need some dummy images to test with.   If you need a quick one to test with for now, use this very basic <a title="Sample 512x512 icon" href="http://www.milkmangames.com/tutorial/Icon512.png" target="_blank">icon</a> and <a title="Sample 960x640 screenshot" href="http://www.milkmangames.com/tutorial/screenshot960640.jpg" target="_blank">screenshot</a>.</li>
<li>Back on the Manage your Apps screen, select '<em>Manage Game Center</em>'.
<p><div id="attachment_400" class="wp-caption aligncenter" style="width: 522px"><img class="size-full wp-image-400" title="Step 9 - Managing Game Center from the App Management screen" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/11/step9_managegc.jpg" alt="Step 9 - Managing Game Center from the App Management screen" width="512" height="298" /><p class="wp-caption-text">Step 9 - Managing Game Center from the App Management screen</p></div></li>
<li>On the next 	screen, select '<em>Enable</em>'.</li>
<li>Manage Game Center, and choose '<em>Add Leaderboard</em>'.  From the Add Leaderboard menu, select '<em>Choose</em>' under '<em>Single Leaderboard</em>'.
<p><div id="attachment_402" class="wp-caption aligncenter" style="width: 610px"><img class="size-full wp-image-402" title="Step 11 - Adding a new Single Leaderboard" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/11/step11_chooseaddlb.jpg" alt="Step 11 - Adding a new Single Leaderboard" width="600" height="312" /><p class="wp-caption-text">Step 11 - Adding a new Single Leaderboard</p></div></li>
<li>Enter a reference name for your leaderboard, and a Leaderboard ID.  The Leaderboard ID 	is the internal name for accessing the leaderboard from code.  I 	choose 'airleaderboard' for my ID, and it's what I'll use in this 	example.  Whatever ID you choose, take note of it because you'll 	need it later to access GameCenter from your app.  Choose the sort 	order that makes sense for your scoring system.  When you're 	done, choose <em>'Add Language</em>'.
<p><div id="attachment_403" class="wp-caption aligncenter" style="width: 610px"><img class="size-full wp-image-403" title="Step 12 - Entering Leaderboard info and and adding language" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/11/step12_chooselang.jpg" alt="Step 12 - Entering Leaderboard info and and adding language" width="600" height="337" /><p class="wp-caption-text">Step 12 - Entering Leaderboard info and and adding language</p></div></li>
<li>You can add as 	many localized languages as you'd like, but you only need one to 	start. Choose integer for score format (simple whole numbers.)  The 	suffix singular is the 'name' to put after a single value, and the 	suffix plural is for more than one (for example, 'point' and 	'points' respectively.)  When you're done, press save.</li>
<li> Press '<em>Go Back</em>' 	to return to the management screen, then select '<em>Add New 	Achievement</em>'. Enter a reference name, achievement ID, and point 	value for your achievement.<strong> Take note of the achievement ID, as 	you'll need it later to submit the achievement from ActionScript</strong>.  I 	chose 'airachievement01' which will match the rest of this tutorial. 	When you're done, choose '<em>Add Langugage</em>'.
<p><div id="attachment_404" class="wp-caption aligncenter" style="width: 610px"><img class="size-full wp-image-404" title="Step 14 - Entering an Achievement and Adding a Language" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/11/step14_addach.jpg" alt="Step 14 - Entering an Achievement and Adding a Language" width="600" height="337" /><p class="wp-caption-text">Step 14 - Entering an Achievement and Adding a Language</p></div></li>
<li>Enter a title, 	description, and pre-earned description for your achievement.  	You'll need to upload a 512x512 icon as well; if you need a test 	icon, you can reuse the one <a title="Sample 512x512 icon" href="http://www.milkmangames.com/tutorial/Icon512.png" target="_blank">here</a>.</li>
<li> Press '<em>Go Back</em>' and then '<em>Done</em>'.  The final step is to select '<em>View Details</em>' under versions. Scroll down to the Game Center area, and press '<em>Enable for 	this Version</em>.'
<p><div id="attachment_405" class="wp-caption aligncenter" style="width: 610px"><img class="size-full wp-image-405" title="Step 16 - 'Enable Game Center' and you're done!" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/11/step16_enablegc.jpg" alt="Step 16 - 'Enable Game Center' and you're done!" width="600" height="132" /><p class="wp-caption-text">Step 16 - &#39;Enable Game Center&#39; and you&#39;re done!</p></div></li>
</ol>
<p>You're now all set up in iTunes Connect!  In part 2 of this tutorial, we'll cover adding Game Center code to your ActionScript 3 application, and compiling a working IPA file integrating the <a title="Announcing Native iOS Game Center for Adobe AIR!" href="http://www.milkmangames.com/blog/2011/11/20/announcing-native-ios-game-center-for-adobe-air/" target="_blank">iOS Game Center Native Extension for Adobe AIR</a>.   The extension package includes the next steps of this tutorial, so if you're anxious to keep going feel free to pick it up right now!  Don't forget to <a title="Follow @milkmangames on Twitter" href="http://www.twitter.com/milkmangames" target="_blank">follow @milkmangames on Twitter</a> for more tutorials and updates.</p>
<p>&nbsp;</p>
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			<wfw:commentRss>http://www.milkmangames.com/blog/2011/11/22/adding-iphone-game-center-to-your-adobe-air-flash-game-part-1-itunes-connect/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Northway Games Adds Game Center to iPad AIR Projects</title>
		<link>http://www.milkmangames.com/blog/2011/11/21/northway-games-adds-game-center-to-ipad-air-projects/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=northway-games-adds-game-center-to-ipad-air-projects</link>
		<comments>http://www.milkmangames.com/blog/2011/11/21/northway-games-adds-game-center-to-ipad-air-projects/#comments</comments>
		<pubDate>Mon, 21 Nov 2011 18:35:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.milkmangames.com/blog/?p=389</guid>
		<description><![CDATA[Northway Games, creators of award winning (and all-around awesome!) games for the web and iPad- like Fantastic Contraption, Rebuild, Word Up Dog, and Incredipede- are adding Game Center social features to their iPad AIR / Flash games thanks to our GameCenter Extension for Adobe AIR! "It Took me less than an hour to pop it [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_390" class="wp-caption aligncenter" style="width: 550px"><a href="http://northwaygames.com/?p=917"><img class="size-full wp-image-390 " title="Game Center Leaderboard in Word Up Dog for iPad by Northway Games Using Adobe AIR Extension" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/11/northwaywordupdog.jpg" alt="Game Center Leaderboard in Word Up Dog for iPad by Northway Games Using Adobe AIR Extension" width="540" height="383" /></a><p class="wp-caption-text">Game Center Leaderboard running in Word Up Dog for iPad- in Adobe AIR!</p></div>
<p><a title="Northway Games" href="http://northwaygames.com/" target="_blank">Northway Games</a>, creators of award winning (and all-around awesome!) games for the web and iPad- like <a href="http://fantasticcontraption.com/">Fantastic Contraption</a>, <a href="http://www.rebuildgame.com/games/rebuild/#ipad">Rebuild</a>, <a href="http://northwaygames.com/?p=917">Word Up Dog</a>, and <a href="http://incredipede.com/">Incredipede</a>- are adding Game Center social features to their iPad AIR / Flash games thanks to our <a title="Announcing Native iOS Game Center for Adobe AIR!" href="http://www.milkmangames.com/blog/2011/11/20/announcing-native-ios-game-center-for-adobe-air/">GameCenter Extension for Adobe AIR</a>!</p>
<p>"<strong>It Took me less than an hour to pop it in to my FlashDevelop project, connect all the events and go. All in AS3, no Mac or Xcode required. Post scores, view achievements, all that good stuff with minimal effort</strong>," says Northway Games developer Sarah Northway, discussing <a title="Adding Game Center to Word Up Dog for iPad with Adobe AIR Extension" href="http://northwaygames.com/?p=917" target="_blank">her recent integration of Game Center in her upcoming iPad title</a>, Word Up Dog.</p>
<p>Word Up Dog should be hitting your iPad pretty soon, and I couldn't be more excited about it.  We'll keep you posted right here, and on <a title="Follow Milkman Games on Twitter" href="http://www.twitter.com/milkmangames" target="_blank">twitter</a>, with updates!</p>
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		<title>Announcing Native iOS Game Center for Adobe AIR!</title>
		<link>http://www.milkmangames.com/blog/2011/11/20/announcing-native-ios-game-center-for-adobe-air/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=announcing-native-ios-game-center-for-adobe-air</link>
		<comments>http://www.milkmangames.com/blog/2011/11/20/announcing-native-ios-game-center-for-adobe-air/#comments</comments>
		<pubDate>Sun, 20 Nov 2011 08:30:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[actionscript 3]]></category>
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		<guid isPermaLink="false">http://www.milkmangames.com/blog/?p=381</guid>
		<description><![CDATA[We just released our Google AdMob Android Extension for Adobe AIR, but we're not stopping there.  Milkman Games is dedicated to bringing all the best native features to your mobile Flash / AIR games, and up next is our latest Extension: Game Center Leaderboards and Achievements for Adobe AIR! iOS is the biggest mobile gaming [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.milkmangames.com/blog/tools"><img class="aligncenter size-full wp-image-382" title="Game Center Leaderboards and Achievements for Adobe AIR and Flash Native Extension" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/11/gamecenterex.jpg" alt="Game Center Leaderboards and Achievements for Adobe AIR and Flash Native Extension" width="625" height="302" /></a></p>
<p>We just released our <a title="Announcing Native Android AdMob for Adobe AIR!" href="http://www.milkmangames.com/blog/2011/11/10/announcing-native-android-admob-support-for-adobe-air/">Google AdMob Android Extension for Adobe AIR</a>, but we're not stopping there.  Milkman Games is dedicated to bringing all the best native features to your mobile Flash / AIR games, and up next is our latest Extension: <a title="Tools" href="http://www.milkmangames.com/blog/tools/">Game Center Leaderboards and Achievements for Adobe AIR!</a></p>
<p>iOS is the biggest mobile gaming platform on the planet, and you can now bring the great social features of Game Center leaderboards and achievements right into your Flash / AIR app!  Some top-tier developers are already hard at work integrating this extension into their games, and we can't wait to make a public announcement soon.  In the meantime, you can start integrating Game Center into your ActionScript 3 app right now:</p>
<ul>
<li>Fast, easy to use, and well documented</li>
<li>Show the native iOS Leaderboards and Achievements panels in your Flash game</li>
<li>Complete sample application, as3 docs, and getting started guide included</li>
<li>Step by Step illustrated tutorial shows you how to register your Game Center game on the Apple Developer Portal</li>
<li>Supports iPad, iPhone, and iPod Touch</li>
<li>Full suite of events for fine control over your application flow</li>
</ul>
<p>And quite a bit more.  The <a title="Tools" href="http://www.milkmangames.com/blog/tools/">MMG Game Center Extension for AIR 3 / Flash</a> is available now for $69.99, and comes with full documentation, quick start guide, sample app, and one year of e-mail support.  Learn more and pick it up now in the <a title="Tools" href="http://www.milkmangames.com/blog/tools/">Tools</a> section.</p>
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		<title>AdMob AIR Extension first Apps live!</title>
		<link>http://www.milkmangames.com/blog/2011/11/16/admob-air-extension-first-apps-live/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=admob-air-extension-first-apps-live</link>
		<comments>http://www.milkmangames.com/blog/2011/11/16/admob-air-extension-first-apps-live/#comments</comments>
		<pubDate>Wed, 16 Nov 2011 20:09:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.milkmangames.com/blog/?p=370</guid>
		<description><![CDATA[Developers so far have been very pleased with our AdMob Extension for AIR Android- and the first round of apps using it are already showing up on the Market!  Check out Football Dood Free - a great app for sports fans create and share drills and plays! Football Dood Free]]></description>
			<content:encoded><![CDATA[<p>Developers so far have been very pleased with our <a title="Announcing Native Android AdMob for Adobe AIR!" href="http://www.milkmangames.com/blog/2011/11/10/announcing-native-android-admob-support-for-adobe-air/">AdMob Extension for AIR Android</a>- and the first round of apps using it are already showing up on the Market!  Check out Football Dood Free - a great app for sports fans create and share drills and plays!</p>
<p><a title="Football Dood Free" href="https://market.android.com/details?id=air.FootballDoodFree" target="_blank">Football Dood Free</a></p>
]]></content:encoded>
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		<title>Aqualux Lights up Kindle Fire!</title>
		<link>http://www.milkmangames.com/blog/2011/11/15/aqualux-lights-up-kindle-fire/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=aqualux-lights-up-kindle-fire</link>
		<comments>http://www.milkmangames.com/blog/2011/11/15/aqualux-lights-up-kindle-fire/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 19:10:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Aqualux]]></category>
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		<guid isPermaLink="false">http://www.milkmangames.com/blog/?p=356</guid>
		<description><![CDATA[Looking to challenge your brain with some puzzling fun on your brand-spanking new Kindle Fire?  Milkman Games has you covered, because Aqualux for Kindle Fire is available right now on the Kindle Fire Amazon Appstore!  This special edition of our top selling puzzle game is especially optimized to look, play, and sound great on the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.amazon.com/Milkman-Games-LLC-Aqualux/dp/B0063HNRAO/"><img class="aligncenter size-full wp-image-360" title="Aqualux on Kindle Fire" src="http://www.milkmangames.com/blog/wp-content/uploads/2011/11/onfire2.jpg" alt="" width="600" height="410" /></a></p>
<p>Looking to challenge your brain with some puzzling fun on your brand-spanking new Kindle Fire?  Milkman Games has you covered, because Aqualux for Kindle Fire is available right now on the Kindle Fire Amazon Appstore!  This special edition of our top selling puzzle game is especially optimized to look, play, and sound great on the Kindle Fire.  <a title="Aqualux on Kindle Fire" href="http://www.amazon.com/Milkman-Games-LLC-Aqualux/dp/B0063HNRAO/" target="_blank">Get it now</a> or read on for the official press release.</p>
<p><span id="more-356"></span></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"><strong>FOR IMMEDIATE RELEASE</strong></span></span></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"><strong>Press Contact:<br />
</strong></span></span><strong style="font-family: Arial, sans-serif; font-size: x-small;">Alex Liebert<br />
</strong><strong style="font-family: Arial, sans-serif; font-size: x-small;">aliebert@milkmangames.com<br />
</strong><strong style="font-family: Arial, sans-serif; font-size: x-small;">Milkman Games, LLC</strong></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: small;"><strong>Aqualux Special Edition Launches on Kindle Fire</strong></span></span></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"><strong>San Francisco, CA, November 15, 2011</strong></span></span><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"> – Milkman Games, LLC announces their debut title Aqualux is headed to the </span></span><span style="color: #000000;"><span style="font-family: arial, sans-serif;"><span style="font-size: x-small;">Kindle Fire</span></span></span><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"> in HD.  Aqualux is available today, November 15</span></span><sup><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">th</span></span></sup><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">, for download on the Kindle Fire Amazon Appstore as special, Kindle-opimized edition</span></span><span style="color: #000000;"><span style="font-family: arial, sans-serif;"><span style="font-size: x-small;">.</span></span></span></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">Aqualux follows the story of a girl name Lux, who together with her Persian cat Oliver, embarks on a journey to restore color to the world of dreams.  Players will swap, twist, and teleport a flow of goo over 100 brain-challenging layouts of colorful tubes while unlocking the secrets of Lux's slumber.</span></span></p>
<p>“<span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">Aqualux features HD artwork, full voice acting, and an illustrated story- all optimized specifically the Kindle Fire's screen,” says studio head Alex Liebert.  “Many titles in the appstore are just up-scaled from smartphone games; but Aqualux has been specifically designed to look and play great on the Kindle Fire.  We're extremely excited to be a part of the tablet's launch.”</span></span></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">Aqualux features 100 levels, unlock-able trophies and secret game modes, and rich, colorful graphics.  Passing through rolling starlit hills, sunny skies, frozen tundras, and even outer space, players solve unique logic puzzles while unlocking hidden bonuses and awards.  The game is free of violence and features Relaxed, Casual, and Hardcore difficulty modes that deliver challenge to casual players and puzzle veterans alike.</span></span></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">Aqualux is available for download on the Kindle Fire Amazon Appstore November 15</span></span><sup><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">th</span></span></sup><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">, 2011</span></span><span style="color: #000000;"><span style="font-family: arial, sans-serif;"><span style="font-size: x-small;">, at an introductory price of $2.99.</span></span></span></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">About Milkman Games, LLC:<br />
</span></span><span style="font-family: Arial, sans-serif; font-size: x-small;">Milkman Games, LLC is a small, independent game shop in San Francisco, founded in 2009 to deliver unique, accessible gaming experiences to a wide range of players.</span></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"><strong><br />
For Evaluation and Review Copies or Additional Information, Contact: Alex Liebert at<br />
</strong></span></span><span style="font-family: Arial, sans-serif; font-size: x-small;">aliebert@milkmangames.com</span></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"><strong>Kindle Fire Amazon Appstore Download:<br />
</strong></span></span><a style="font-family: Arial, sans-serif; font-size: x-small;" href="http://www.amazon.com/Milkman-Games-LLC-Aqualux/dp/B0063HNRAO/">http://www.amazon.com/Milkman-Games-LLC-Aqualux/dp/B0063HNRAO/</a></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"><strong>Screenshots:<br />
</strong></span></span><span style="text-decoration: underline;"><a href="http://www.milkmangames.com/aqualux/aqualux_kindlefire_01.jpg"><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">http://www.milkmangames.com/aqualux/aqualux_kindlefire_01.jpg</span></span></a></span></p>
<p><span style="color: #000080;"><span style="text-decoration: underline;"><a href="http://www.milkmangames.com/aqualux/aqualux_kindlefire_02.jpg"><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">http://www.milkmangames.com/aqualux/aqualux_kindlefire_02.jpg</span></span></a></span></span><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"> </span></span></p>
<p><span style="color: #000080;"><span style="text-decoration: underline;"><a href="http://www.milkmangames.com/aqualux/aqualux_kindlefire_03.jpg"><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">http://www.milkmangames.com/aqualux/aqualux_kindlefire_03.jpg</span></span></a></span></span><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"> </span></span></p>
<p><span style="color: #000080;"><span style="text-decoration: underline;"><a href="http://www.milkmangames.com/aqualux/aqualux_kindlefire_04.jpg"><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;">http://www.milkmangames.com/aqualux/aqualux_kindlefire_04.jpg</span></span></a></span></span><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"> </span></span></p>
<p><span style="color: #000080;"><span style="text-decoration: underline;"><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"><a href="http://www.milkmangames.com/aqualux/aqualux_kindlefire_05.jpg">http://www.milkmangames.com/aqualux/aqualux_kindlefire_05.jpg</a></span></span></span></span></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"><strong>Icon:<br />
</strong></span></span><span style="text-decoration: underline;"><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"><a href="http://www.milkmangames.com/aqualux/aqualux_kindleicon.png">http://www.milkmangames.com/aqualux/aqualux_kindleicon.png</a></span></span></span></p>
<p><span style="font-family: Arial, sans-serif;"><span style="font-size: x-small;"><strong>More Information:<br />
</strong></span></span><a style="font-family: Arial, sans-serif; font-size: x-small;" href="http://www.milkmangames.com/">http://www.milkmangames.com</a></p>
<p>&nbsp;</p>
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